[ Late Night - House One ]( Action - Locked to House One )--
[ Action - Written ][Following a very unrestful night, Ion will be trying his best to have a normal day, knowing that taking a nap would only make it more difficult to fall asleep that night. So he starts off his day as he would any other, beginning with a morning jog around the village with Colonel. Of course, given how tired he already is, it probably looks more like Colonel is just dragging him around. And at some point, Colonel is going to notice Ion's fatigue and force him to take a break in the most mature fashion possible.]
[After finally getting Colonel back home, he spends a little time in the library reading, but inevitably that proves to be too relaxing an activity and he winds up falling asleep, book still open. He won't be sleeping too deeply though, and just the sound of someone walking past him will probably startle him back into being awake. Though unless you want to see him fall out of his chair, it probably wouldn't be a good idea to walk up behind him.]
[Once he's back at House One, he spends the rest of the evening relaxing. But even though he's yawning and clearly tired, the light in his room stays on, and Ion won't be going to sleep just yet. And even after it seems like he finally has, sometime around midnight, a written message pops up over the network.]I realize it's rather late, but does anyone have any experience in dealing with nightmares? Or perhaps, a method of how to prevent them from happening?